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The King

The King, like the Queen, moves and captures in any direction, but he is much less powerful because he may move only one square at a time. Nevertheless, he is the most important man, for, as said at the beginning, the object of each side is the capture of the opposing King.

To save the King from untimely death there is a rule that the King may not move into any square which is in the direct range of any man of his enemy. Thus, in the diagram below, the black King may move to f2, g2, h2, f3 and h3, but he may not move to f4 or g4 nor may he capture the Pawn on h4, for on any of these squares he could be captured by the white Rook.


                8
          White Kings Knight Black Pawn g   7
      Black Queen         6
                5
    Black Queens Bishop   White Kings Rook     White Pawn h 4
          X Black King X 3
  X X     X X X 2
  X White King           1
a
b
c
d
e
f
g
h
 

The white King in the diagram has only three squares to which he may go, namely, b1, b2 and c2, as the squares d1 and d2, though being in his range, are commanded by the black Queen.

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